Marie-Curie Funded Research Fellowships

CogNovo offers a choice of 14 focussed research projects. Each project is supervised by a multidisciplinary team of experts and offers opportunities for secondments to international academic and commercial partners. 

#1

Value judgments and creative thinking

Investigate the role of value based decision making in creative cognition. (more)

#2
Creativity in Deceptive Communication

Compare the roles of creativity and visual imagery in honest and deceptive communication, using behavioural and cognitive neuroscience methods and paradigms. (more)

#3

Modelling Creative Decision Making

Investigate aesthetic pleasantness in the visual domain, in an inter-disciplinary manner. (more)

#4

Neurally inspired algorithms of human cognition and problem solving

Explore the neurophysiological basis of generative creative processes, using realistic neural models of cortical function and simulating the role of body imagery in language semantics. (more)

#5 Bistable Image

Individual differences in visual and auditory bistability

Investigate the relationships between switching rates in multistable perception, executive functions, creativity and personality in adults and children, and determine the neural correlates multistable perception. (more)

#6 team of rowers

Creativity Through Social Interaction

Investigate how creative products emerge through interactions in collaborative teams, and how inter-individual and social abilities influence social creativity in adults and children. (more)

#7 Dancer

Shared creativity in dance

Exploring the roles of flow experience and metacognitive strategies: imagery and sense awareness in group creativity in dance improvisation. (more)

#8

Bodyshaping the mind

Investigate the role that physiological states such as posture, muscular tension, and range of motion in shaping cognition and affect. (more)

#9 Playful System

Designing Playful Systems in Mixed Reality

Investigate the nature of play in a practice-based manner by designing and developing playful systems in mixed reality. (more)

#10 film projector

Early Cinema and Cognitive Creativity

Investigate the cognitive impact of analogue and digital cinematic film projection technologies. (more)

#11 Curious robot

Creativity and Curiosity in Cognitive Robots

I aim to build robots capable of insight using Hierarchical Reinforcement Learning. (more)

#12

Creative Solutions in Alarm Design

Developing a meta-theoretical framework for the understanding of the cognitive ecology of alarmscape scenarios. (more)

#13 Behaviour Change

Creative Technologies for Behaviour Change

The core of this project is to develop new technological tools to encourage healthier behaviour. (more)

#14
Irrationality and Decision-Making

Investigate rationality of human decision making under time constraints; evaluate theoretical predictions of a new model of constrained decision making within a medical context. (more)